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Simultaneously, we may not neglect our economic stabilization. Besides these mobile warrior monks being in action as a kind of task force, they are brave fighters, too, and move on quickly wherever you order them to go. On the right corner, hidden behind the cliff, you can make out a small group of warrior monks waiting there to destroy the siege camps while hordes of enemy troops are attacking furiously. Use the peaceful periods between the invasions (and if your stockpile allows) to cover this dangerous zone with pitch traps, mantraps or large killing pits, whatever you want to. Oddly enough, the hostile forces will be fixated on these “insidious and tempting” gaps. It’s very important, not to connect this new wall with the original wall system instead of doing so, I integrated two narrow gaps on both sides, filled with pitch ditches and man traps. I erected a second simple stone wall drawing along the southern border, just keeping this area open for my rolling logs. Therefore, I applied an old reliable trick luring the enemy to that deadly point where I planned to annihilate them.
#Stronghold kingdoms walkthrough install
Unfortunately, you are not allowed to install more of them in this chapter. On this second picture, you can see two pre-installed rolling logs. You can also send a few monks or several (“cheap”) armed peasants as reinforcements up onto your walls pushing ladders away. You ought to set all your soldiers on “stand ground”, so they will stay there holding the fort, and not leave their defensive positions anymore.
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Spread all your troops out evenly along the entire length of your existing walls and gatehouse, and add some braziers close to your archers. Place your barracks, armoury, and treasury left of the monastery and start recruiting spearmen, crossbowmen, and archers by using all initial weapons available in your armoury. Now, let’s make the basic preparations before the first invasion starts: Looking at this picture below, you also notice two carter posts that will continuously provide you with (50) wood and (20) pitch throughout the entire game. People living there as poor pitch diggers seem to be content with little and will remain very happy if you add three hunter’s posts for a constant food supply. Then place two woodcutters outside your gatehouse and 5 sawpits in your new partner estate.
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This is possible because you’ve got 300 initial honour. Now, purchase the only neighbouring northwestern estate, Quincetown, on the other side of the river. While pausing, erect a market place next to your stockpile and buy in about 60 wood and 60 stone for your first projects. Make good use of this advantage in SH2 to build up your settlement and to recruit any kind of troops quickly, whenever it seems appropriate to you.
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Time is also an essential factor in this mission, therefore you should often pause the game, in case you want to coordinate your defensive preparations or establish a well-performing castle economy. Right at the beginning, it’s necessary to slow down game speed, maybe down to 20 or 25, keeping this pace very slow in the long term. Without any doubt, chapter 7 is pretty tough, but if you are resolutely pursuing the following strategic hints you should never fail. Round tower, main gate, war hound cage, tower mounted ballista, iron mine, blacksmithĪll food except hops, most other goods, all weapons Somehow, I must turn it into an impenetrable fortress and have very little time to do it.” Objectives for Victory:Īrmed peasants, spearmen, archers, crossbowmen, pikemen, swordsmen, knights, engineers, laddermen, pictish boat warriors, outlaws, thieves Click here for this mission’s saved game or if you would like to add your own walkthrough, or comment on this one.
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